Fiction Problems
This list of problems and issues are real and they are serious. Any one of them can throw a story off the track and damage the project.
Browse through the list of issues and click on the one that's bugging you.
I have this story idea, but . . .
I have a story idea, but I don't know what to do with it.
Story ideas abound, if you know what to look for. Indeed, a story ideas are a dime a dozen unless they come with a n ending. Then the story idea is golden and worth developing. That ain't easy. But . .every story starts with a single idea.
Creating a story requires plenty of work on your part. It also requires a lot of creativity. It doesn’t matter what type of a story it is. It can be a short story, a novel, a memoir, a script, a screenplay or a poem. It will require creativity. And planning! A story can’t be a bunch of paragraphs thrown together without thought as to how they fit together.
Artists draw a preliminary sketch to see what the finished painting will look like and to guide its creation. Composers sketch out the movements of the symphony to guide their serious composing.
Writing a story is an act of creation just as the painting and symphony are acts of creation. And like the painting and the symphony, the story needs advanced planning.
All these types of stories face the same problem. The writer has to deal with development of characters, plot events, scenes, dialog, arcs and other elements. This plethora of elements brings us to a monumental problem: How can you build a plan with all this stuff going on?
I've built such a plan and explaining it is quite lengthy. In fact, it requires a short book namely, my Beginner's Guide to Planning a Story
I'm stuck in the middle of the story
A situation like this usually indicates the story was started without an overall plan and/or a lack of an ending. A plan and an ending should be develooped before startig the first draft
At the very least, you should have a storyline to follow and keep the story moving.
What is a storyline? Here is an explanaation filled with technobabble. A storyline is the sequence of connected events that form the backbone of a narrative, moving from the beginning through the middle to the end. It's the "what happens" in your story—the plot points, conflicts, and resolutions that keep readers engaged.
To get your story back on track, I recommed you take a break and deveop a storyline that includes the ending and how to get there.
Source: Beginner;s Guide to Planning a Story
Readers don't like my story
There may be nothing wrong with the story design or the ideas. These ideas may be great, the characters and the plot are terrific but your problem may be with the storytelling. Even with the great ideas and terrific characters and plots, if the storytelling bores the reader, the story is a failure.
For instance, let's say the story design calls for a hero and a villain to engage in an exciting life-or-death struggle at the climax, but the storytelling shows a scene filled with insults and little action. In this case, the storytelling hasn't lived up to the promise offered by the story design. In other words, the storytelling failed.
Storytelling has a number of techniques that can be deployed to keep the reader turning the pages. These include foreshadowing, point of view, show-don't-tell, character arcs and emotions.
Consider a story with great characters, a gripping plot, set in an intriguing world and yet it has poor reviews with lots of one and two star ratings. What happened?
It is difficult to be precise with this vague story set up, but it's easy to list a number of possibilities as to what happened.
* The character arc was ignored or suppressed
* The emotional arc was flat or non-existing
* The dialog was insipid
* The conflict seemed contrived
* The character flaws were ignored or forgotten about
* The world-building went on and on endlessly
* Scenes that neither change anything nor deepen character
The bullet items above relate to storytelling issues. The objective of storytelling is to get the reader involved with the story and keep her interested enough to keep her turning the pages to find out what happens next.
Storytelling is a complex weaving of all the story design elements into a cohesive whole. While it may sound difficult to do (and it is) it can be mastered through practice. Every story you write provides a bit more of that experience and ensures the next story will be told even better than the current one.
The reader’s job is to create mental images from the author's words. Thus, the reader builds an image of the characters, the world and the action. It is the writer's responsibility to provide the necessary words for the reader to develop those images. With no imagery, the story won't resonate with the reader.
What really hooks the reader is the emotional journey of the characters. Readers want to watch the protagonist struggle with the plot problem and then succeed at the end. They want to root against the antagonist as he beats the hero over and over again only to face defeat at the end.
As the storytelling progresses, the author must constantly ask herself two guiding questions: “Can the reader see what’s happening?” and “Does the reader care what happens next?” Keeping these questions firmly in mind, will help ensure the reader's concerns are addressed.
As an exercise, take one page from your story. Underline every sentence that helps the reader ‘see what’s happening.’ Circle every sentence that makes the reader ‘care what happens next.’ If you can’t underline or circle much, add 3-5 lines that do.
I'm working on a story, but how do I know if it's any good?
This is a common problem. Its why I created the Novel Planner app. It uses a list of data about your story and my AI app analyzes the inputs and develops an analysis of the story and provides a list of suggestions on where the story is going.
The output is customized to the story and may include topics such as: What works, weak spots, questions the writer should ask, and recommendations.
Your story details stay safe and remain yours. My AI workspace has AI training turned off so your inputs are never used to train or improve any AI model. The app does not search the web for information, it uses a only a local library of my books on writing.
If you are interested in using the Novel Planner, email me.
My plot is flat and unexciting.
What can I do about it?
A plot is an important element in a story. If fact, if there is no plot, there is no story. Here’s a definition for a story by a sci-fi icon, Ben Bova. It's from his book The Craft of Writing Science Fiction. Bova states: “A story is a narrative description of a character struggling to solve a problem. Nothing more than that. And nothing less.”
The part of the definition that reads “ . . . struggling to solve a problem” refers to the plot. The plot, in other words, involves a problem and a struggle. This sounds pretty simple and straightforward, but it’s also deceiving. Developing a plot can be a difficult task.
To put it simply, a plot gives the characters a job. Without a plot problem to work on, your characters are unemployed, No matter how skillful the were developed, without a a plot problem to work on, the characters will be boring.
Inexperienced writers often make several common mistakes when developing a plot:
Lack of a clear structure
Starting too slowly
Weak central conflict
Undeveloped characters
Let’s dive into an explanation on why developing a plot is so hard. First you have come up with the plot problem and plot ending, both are hard to do. Next you need a series of plot events that will connect the inciting event with the climax. These events are the journey the reader will take when she reads your story.
Consider a blown-up balloon filled with air (almost an infinite number of nitrogen and oxygen atoms). With a marker, you make an X on the upper left side of the ballon. This is the inciting event. You make a second X on the lower right side to indicate the climax.
Here is why creating a plot is so hard. Each atom inside the ballon represents a possible plot event. There are almost a really large number of atoms which means a really large number of events. That means there are a really large number of possible paths that can connect the two points on the outside of the balloon. And you have to pick the small number of events that make a believable path through the balloon.
Sources: Beginner's Guides: Developing a Plot and Planning a Story
Readers say my characters are dull
Great characters possess a compelling mix of strengths, flaws, and distinct personality traits that make them feel multi-dimensional and relatable. Here are some important elements that contribute to a great character:
- Well defined motivations and goals
- Distinct personality traits
- Capacity for change
- Relatability
- Depth and backstory
To fully develop a character, the writes has to address four areas:
- Physical
- Biography (backstory)
- Mental attributes
- Dominant reader emotion
Life-like characters can't be prefect.They can't all have movie star looks and the morality of a saint. The character must have a flaw (or flaws). The lack of a flaw is often the cause of a dull character.
All my characters sound the same
While this problem may simply be a dialog problem, it may be more complicated than that. Perhaps the characters all sound alike because they are all alike. Characters have to be different from one another and those differences will make them sound different,
Possibly, the problem is the character's biography, or lack of. A biography for the character serves a dual purpose. Besides providing background information, it allows the author to understand the character, and that understanding is vital when dealing with the character in stressful situations.
Nothing tells the reader the author is an amateur more quickly than reading about a make-believe cardboard character, one that isn't a “real” person. A 'real' character needs:
* A personality
* Dreams: what does she dream of achieving?
* Memories: These are influencers that characters have.
* A personal philosophy
* A dominant reader emotion
* A flaw (or two)
Sources: Creating Your First Novel and Beginner's Guide to Creating Genuine Characters
Do I really need a character arc?
Every story needs one or more character arcs. Basically, the character arc is how the main character changes because of the events in the story. These changes can be either mental, physical or both. A mental character arc is more interesting than a physical one.
The thing about the character arc is it can't be an on-off switch: one state at the beginning of the story and a different state at the end with no mention in between. The reader has to see the change occurring. This changing arc is a powerful inducement for the reader to keep reading.
Source: Beginner's Guide to Creating Genune Characters
How do I get more conflict into my story?
One of the main purposes of a plot is to generate conflict within the cast of characters. The main conflict in the story has to be between the protagonist and the antagonist. And it has to realistic. It can't be contrived. The way it make it realistic is to give the hero a strong motivation and give the bad guy an equally strong motivation. Strong motivations will naturally tend to generate conflict.
Unmotivated characters will appear to just going through the motions, faking it another words,
While the conflict can be between two characters and often is, a three-sided battle provides more opportunities for conflicts. This three-sided combat also leads to the concept of a conflict triangle. Each of the three characters is now striving against two opponents. Character A and Character B can represent the protagonist and antagonist. Character C can be a sidekick or even a third main character who tries to outwit both A and B.
This is a very powerful technique to increase the conflict and the resultant tension in a story. Over the course of the story, the architecture of the triangle can change. An example of this can happen if Character B becomes an ally of Character A against Character C.
Why all the conflict? Because conflict produces tension and tension causes emotions. Conflict, tension and emotions keep the readers turning the pages.
Beginner's Guide to Developing a Plot
I'm confused by POV
Point of View (POV) is the most technical aspect of story writing, and mastering it requires practice. It’s very easy to screw this up and confuse the reader. POV comes down to a simple question: who is telling the story: the author, the characters or both working together. Another way of framing this is:"What can the camera see." Don't confuse POV with tense or voice.
With Omniscient POV, the author assumes an all-knowing stance and can tell the reader everything. He knows what each character is thinking and what their emotional state is. The author can — and often does — tell the reader what will happen next. While this POV isn't used much in commercial fiction, it is used in literary fiction
3rd Person Limited POV is the most popular POV choice these days. In this POV, the POV character knows nothing about what the other characters are thinking or what they are about to do. The character has extremely limited knowledge of what is going on in the world. If the POV character is in New York, he can't know what is happening in San Francisco unless he reads about it in a paper or sees it on TV or gets a phone call from someone on the West Coast. The way an author deals with this POV is to — quite literally — put herself in the character's mind and write the scene from there. She can only write about what the character can see, hear and feel. This restriction is why this POV is called limited.
First person POV is another popular choice, especially with whodunit and private eye stories. This POV has the same limitations as the previous one but since the story usually has only a single POV character, it is rather intense and the author must have extensive knowledge about the character.
To illustrate the differences in how a story looks to a reader using the three POV choices, here is a brief paragraph written in each POV.
Omniscient: The old forest was gloomy and humid. Not even a hint of a breeze stirred the leaves. Occasionally a small shaft of sunlight broke through and illuminated a small patch of ground. Vines hung from the lower limbs of the huge oak trees and thick spider webs filled in the spaces between vines and limbs.
In this case the narrator is the author telling the reader what the forest looks like.
Third person limited: Jack traveled through a gloomy forest. Already sweat soaked his shirt. Ahead, a small ray of sunshine somehow evaded the thick umbrella of oak limbs and shone on a pile of moldy leaves. Jack ducked under a vine hanging from a tree limb and sidestepped a thick spiderweb.
Here we see the forest described by a character who uses actions and
feelings to help; soaked shirt, ducking, sidestepping. This type of narrator brings the reader closer to the action than in the previous example.
First person: I had a sense of foreboding about the gloomy forest. Even
the small shaft of sunlight ahead didn't do anything to lighten my mood.
Sweat ran down my nose and dripped on my already soaked shirt. I had to duck under a drooping vine to move ahead and edge around a thick spider
web.
This time, the description is even more personal and the reader is brought even closer to the forest. That is the consequence of using a first person narrator.
Notice how different each scene appears to the reader.
Source: Beginner's Guide to Storytelling
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